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Mechanics

Offerings and Sins

Offerings and Sins are unspent requirement totals, each capped at 100. Certain items grant either resource; claiming bounties grants Offerings, while killing players with equal or higher Prestige grants Sins. At the cap, an item that would grant the resource cannot be consumed. [1]

For the alignment entry covering the same sins and offerings, see Alignment (Sins & Offerings).

References

Retained in-game reference-menu transcription; game mechanics were not independently tested. Patch not stated. Sources checked .

  1. The Veil Help UI — Enchants, Enhancements, Gear & Chests, Trinkets, Movement & Evasion, Stats & Currencies, Sanity, Progression