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Mechanics

Enchants

Gem type determines the enchant, with rarer gems providing stronger enchants. Common gems occur almost anywhere. Owned enchant effects are listed in the Character tab. [1]

Controls

Applied enchants remain owned permanently. The Character tab allows free switching between owned enchants; acquiring a new enchant costs Silver and a gem. [2]

Obtainment

A blacksmith applies an enchant to every carried weapon for Silver and a consumed gem. Only one enchant can be active. [3]

References

Retained in-game reference-menu transcription; game mechanics were not independently tested. Patch not stated. Sources checked .

  1. The Veil Help UI — Enchants, Enhancements, Gear & Chests, Trinkets, Movement & Evasion, Stats & Currencies, Sanity, Progression
  2. The Veil Help UI — Enchants, Enhancements, Gear & Chests, Trinkets, Movement & Evasion, Stats & Currencies, Sanity, Progression
  3. The Veil Help UI — Enchants, Enhancements, Gear & Chests, Trinkets, Movement & Evasion, Stats & Currencies, Sanity, Progression